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.jpg?locale=ja)
United States
I'm Ryan Lastimosa, Chief Creative Officer of Sentinel Games. I am a 20+ year veteran of AAA game development and feature film visual effects. I'm one of the creators behind some of the highest-grossing blockbuster IPs in the industry. I am an avid gamer, martial artist, and long-distance endurance athlete.
Biography
As a Creative Director with 20+ years of experience in AAA game development and feature film visual effects, I have led talented and creative teams to bring amazing gameplay experiences to players worldwide. I've embarked on a new venture as Chief Creative Officer at Sentinel Games.
My most recent role was at Respawn Entertainment, where I directed the creative vision, strategy, and alignment across creative teams for an unannounced single-player game. I managed multiple disciplines and collaborated closely with team leadership to align vision throughout the project.
My mission is to push boundaries that lead to growth and ultimately achieve greatness. I am a lifelong creative artist, athlete, and martial artist. I have competed in multiple endurance sports, including 13 Ironman triathlons, in the US and Europe. My experiences in training and racing have helped me become a better leader and mentor. Endurance racing and competition taught me how to strive for goals that may seem impossible through dedication, consistency, and teamwork.
My skills include team building, director-level management, effective communication, pipeline development, outsourcing, and visual storytelling. My strengths are creative leadership, critical thinking, innovation, collaboration, mentoring, and coaching. I thrive in environments where innovation, collaboration, and creativity are key.