15:00 – 16:00
Talent Stage
Designing with Accessibility in Mind
Description
There's a common misconception that to make an accessible game you have to develop accessibility features. While those are incredibly valuable, they often require significant investment which you may not have. But there are plenty of ways to ensure the games we make are more accessible, as long as we consider accessibility while designing. In this roundtable, we'll discuss what accessibility is, how it differs from usability, and how you can apply accessibility thinking to your daily work.