United Kingdom
A software engineer with experience in full-stack development, live events, virtual production, and game development. Skilled in various languages, frameworks, tools, and techniques.
Biography
Most recently a Senior technical Artist that drove innovation and functionality to the ARRI – CT Virtual Production stage, expanding my knowledge of film/virtual production techniques and debugging/optimising Unreal engine projects. Worked on over 25+ VP shoots, and lead R&D efforts in reducing stage downtime, LED colour workflows, DMX integrations, Network upgrades, Remote operation/control, Tracking systems.
Work Experience
2018 -2023
Senior Technical Artist
Creative Technology (London)
Worked on over 25+ VP shoots, and lead R&D efforts in reducing stage downtime, LED colour workflows, DMX integrations, Network upgrades, Remote operation/control, Tracking systems, and other projects