Avatar for Daniel Dickheiser
Daniel Dickheiser

Intermediate

Texturing
Modeling
Maya

Biography


3D Generalist, passionate about characters, cars, and technical challenges. I'm currently located in Los Angeles.

Skills

Texturing

8 years of experience

Modeling

8 years of experience

Maya

8 years of experience

Houdini

8 years of experience

Unreal Engine

7 years of experience

Plasticity

1 year of experience

Work Experience

2024 -Present day

Freelance 3D Artist

SpaceX (Los Angeles, CA)

2017 -Present day

3D Artist

Schuco USA (Remote (New York))

Modeling, Texturing, Shading, Lighting, and Houdini FX for various animated projects and VR experiences in Unreal Engine.

2022 -2022

3D Artist Freelancer

Screenclay FX (Barcelona, Barcelona (Remote))

Modeling, Texturing, and Shading for an undisclosed project.

2016 -2016

3D Artist Intern

Buck Design (New York, NY)

Modeling, Texturing, Lighting, and FX for television commercials including Walmart and Sherwin Williams.

2015 -2015

3D Artist Intern

Nathan Love (New York, NY)

Modeling, Rigging, Texturing, Shading of props, Lighting and Compositing for television commercials including Froot Loops and Xifaxan.

Education

2012 -2016

Bachelors of Fine Arts

School of Visual Arts

Computer Art, Animation and VFX