Elizabeth and Gracie Dix, a powerful creative sister duo from the United States, were the winners of the second edition of Talent League. Called "Knowhere, USA", their project is a cross-platform experience centered on a 2D animation show and mobile game led. “Knowhere" follows Mosi Morgan, an 11-year-old Black, Pakistani New Yorker, as he moves from NYC to his mother’s secret, privately-owned hometown of Knowhere, where everyone is considered a global expert in their field. There, Mosi must figure out how an ordinary kid like himself can ever fit in among so many extraordinary citizens.

 

Tell us a bit about your team and what your project was about.

Gracie and I are sisters based in LA that created a 6-11 animated show pitch that paired with a mobile video game where kids could enter the world of the show. 

How did mentorships play a crucial role in your project, and what valuable lessons did you learn along the way?

The mentorship we received during our time with THU was invaluable. We became more comfortable pitching. They taught us how to look at our project and ideas from different angles and perspectives, and they shared inside industry insight we would have never gained otherwise.

In what ways did the Talent League contribute to the development of your project?

THU pushed us to create so much more, and, in the end, we were able to reutilize artwork, written pitches, and simply our comfort in pitching the idea out in different formats.

Besides the project's development, how did the Talent League improve your career?

Our time in the league shaped what we want to do and create moving forward. It gave us the opportunity to test our partnership with the outside world and pushed us to share our own story alongside the stories we are now pitching.

For those who aspire to apply this year, what advice would you give them on presenting their idea and making it stand out?

Do it! And once you actually take that step, I’d say go over it over and over again - taking out anything that doesn’t serve the idea and build out everything that makes your world and project special. That sounds super basic, but it’s very easy to get off track!

What piece of advice would you give to someone who is applying for the first time?

You won’t regret it. Even if you don’t make it, you’ll walk away with something tangible you can keep building on, and - as artists, writers, and creators - sometimes that’s truly the hardest step :)

Thank you, Elizabeth and Gracie! 

 

You can submit your ideas for Talent League until July 8! Find out more and take the leap